---工会常量
---@class GuildParaConstant
GuildParaConstant = ClientFight.CreateClass("GuildParaConstant")
local this = GuildParaConstant
--/**建工会钻石消耗*/
--@TplAttr(name = "8")
this.CREATE_UNION_COMSUME = 0

--/**工会改名钻石消耗*/
--@TplAttr(name = "13")
this.RENAME_UNION_COMSUME = 0
--/**boss战斗中, 己方站位*/
--@TplAttr(name = "14")
---@type number[][]
this.FIGHT_SITES_SELF = {}

function GuildParaConstant.loadCfg(cfg)
    this.CREATE_UNION_COMSUME = cfg["8"]
    this.RENAME_UNION_COMSUME = cfg["13"]
    this.FIGHT_SITES_SELF = decodeJsonStrToTabel(cfg[14])
end